Accession Number ADA586564
Title ENGAGE: A Game Based Learning and Problem Solving Framework.
Publication Date Oct 2013
Media Count 4p
Personal Author Z. Popovic
Abstract The early results of the Algebra Challenge (detailed in the previous report) showed that mastery of linear equation solving can be reached in just 1.5 hours of play. More importantly, that mastery is not reached by a select few, but by the nearly the whole classroom. The average mastery rate for all grades was 92.9% after 1.5 hours. This is especially surprising since many of the participants were in elementary school, where algebra is usually not considered (it is commonly a milestone for 7th and 8th graders). We believe the adaptive nature of the game was instrumental in achieving these results. Only a tiny percentage of students finished the game without requiring at least some remediation. Some grades required significantly more effort and review than others. The game was able to adapt in real-time to each student in order to maximize the likelihood of mastery. As a result, some students played almost 10 times more levels than others. The engagement structures of the game ensured that they persisted through this challenge. We continued to improve our games and game-based learning tools over the summer quarter. We implemented a revamped interface for the Teacher portal to improve ease of use for teachers to enter and manage on student accounts. We also worked with a group of math teachers to create specific lesson units that use the games as a teaching tool and which can be integrated into a standard math curriculum. Our plan is to begin trials with those units next year. All of the games are now running on iPad and Android platforms and suitable for play on tablets, so some of the trials may take place using the teacher tablet system that is currently being co-developed with Engaged Learning.
Keywords Algebra
Algebra challenge
Computer aided instruction
Computer games
Engaged learning
Game theory
Integrated systems
Linear algebraic equations
Linear equation solving
Problem solving
Teaching methods

Source Agency Non Paid ADAS
NTIS Subject Category 92B - Psychology
57T - Psychiatry
72B - Algebra, Analysis, Geometry, & Mathematical Logic
62B - Computer Software
Corporate Author Washington Univ., Seattle. Office of Sponsored Programs.
Document Type Technical report
Title Note Technical rept. 1 Jul-30 Sep 2013.
NTIS Issue Number 1405
Contract Number FA8750-11-2-0102

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