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Accession Number ADA574788
Title Increasing Realism in Virtual Marksmanship Simulators.
Publication Date Dec 2012
Media Count 69p
Personal Author B. P. Worden
Abstract The U.S. military currently uses a number of virtual marksmanship simulators to help train its soldiers and Marines in marksmanship techniques. Like all information systems, these virtual marksmanship simulators rapidly become outdated and need to be upgraded or replaced. One aspect that can potentially be improved is the 'realism' of these simulators with regard to their graphics quality. The problem is that simulator realism is a highly complex subject, with many more factors to account for besides graphics quality. The author hypothesizes the following: (1) one or more specific factors can be identified that impact the realism of virtual marksmanship simulators; and (2) improving or enhancing a factor, such as graphics quality, will have a positive effect on a participant's objective score and/or subjective experience with the simulator. A group of 17 civilian and active- duty military volunteers conducted baseline training with the Indoor Simulated Marksmanship Trainer (ISMT) and then participated in two different scenarios using the standard Navy Handgun Qualification Course (NHQC). One scenario used a low-resolution background, while the other scenario used a high-resolution background. Results partially supported the hypotheses. While no conclusive objective data identified any specific factors that impact the realism of virtual marksmanship simulators, there was subjective data to suggest that graphics quality did impact the realism of virtual marksmanship simulators. Likewise, the objective data taken from shooters' scores showed no improvement between low-resolution and high-resolution scenarios, but the subjective experience of the participants trended positively toward higher fidelity graphics.
Keywords Civilian personnel
Computer graphics
Computer graphics quality
High resolution
Indoor simulated marksmanship trainer
Low resolution
M9 handgun
M9 pistol
Marksmanship training
Military personnel
Military training
Navy handgun qualification course
Simulator fidelity
Simulator realism
Training effectiveness
Transfer of training
Virtual marksmanship simulators
Virtual reality

Source Agency Non Paid ADAS
NTIS Subject Category 62B - Computer Software
94K - Laboratory & Test Facility Design & Operation
79F - Fire Control & Bombing Systems
79G - Guns
Corporate Author Naval Postgraduate School, Monterey, CA. Dept. of Informational Sciences.
Document Type Thesis
Title Note Master's thesis.
NTIS Issue Number 1318
Contract Number N/A

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